Illustration and Animation
SkillsAfter Effects · ToonBoom · Procreate · Photoshop


An animated A–Z of Chennai. Each letter is a place, a person, or a feeling from my hometown, made one a day for the 36 Days of Type challenge in 2021.
An illustrated booklet made for the Tamil Nadu Government on the care of pregnant women with vital health information, designed to be readable at a glance and easy to hand out at a clinic.


A compilation of children's books and comics I've illustrated, most adapted from Munshi Premchand, mostly made for StoryWeaver at Pratham Books.


I spent six months in Belgium on an exchange semester, and these were my ABCs, an illustrated alphabet of the country, one letter for every place, food, and feeling I picked up along the way.


An animated GIF book adapted from Munshi Premchand’s My Elder Brother, a story about brotherly rivalry and the quiet cruelty of the education system. Made with StoryWeaver, at home, during COVID. A picture book that quietly moves.
Video games and board games
SkillsUnity · GameMaker · C# · Level Design · Rapid Prototyping


A series of playable podcasts about real people’s uncomfortable sexual experiences, uniting oral history with video games. Real interview audio sits beside small, abstract mini-games that highlight what the speaker felt, not what they did.


A 2D point-and-click adventure about two sisters who visit their grandmother and find her missing. The search becomes a slow reveal, of who their Patti really was, and the parts of her they had never quite seen.


A clinically-validated mobile game proven to reduce anxiety. Built at Arcade Therapeutics, where players experienced reduced anxiety within thirty days of starting.


An investigative narrative game about conspiracy theories and online radicalisation. Browse news articles from a mix of credible and not-so-credible sources, share them with your growing following, and watch the community you built begin to drift. Your clicks have consequences.


A two-player real-time tabletop game where you play as two rams trying to headbutt each other off a mountain. Your ram honour is on the line. Add chips to the battle lane until one of you falls to your doom. Ready, set, GO-AT!


A storytelling card game where the cards can be interpreted differently based on its filter. Players gather around like a seance and read a Spirit’s Past, Present, and Future from a deck of custom tarot-inspired cards. The spirit helps them navigate the story by providing filters and items.


A competitive tile-placement tabletop game inspired by California’s superblooms, the sudden seasonal wildflowers that pull butterflies from miles around. Players are the butterflies. Predict which plants will flourish, place flowers to harness their powers, and hope the bloom favours you over your neighbours.