Video games and board games
SkillsUnity · GameMaker · C# · Level Design · Rapid Prototyping

A clinically-validated mobile game proven to reduce anxiety. Built at Arcade Therapeutics, where players experienced reduced anxiety within thirty days of starting.

A series of playable podcasts about real people’s uncomfortable sexual experiences, uniting oral history with video games. Real interview audio sits beside small, abstract mini-games that highlight what the speaker felt, not what they did.

An investigative narrative game about conspiracy theories and online radicalisation. Browse news articles from a mix of credible and not-so-credible sources, share them with your growing following, and watch the community you built begin to drift. Your clicks have consequences.

A 2D point-and-click adventure about two sisters who visit their grandmother and find her missing. The search becomes a slow reveal, of who their Patti really was, and the parts of her they had never quite seen.

A two-player real-time tabletop game where you play as two rams trying to headbutt each other off a mountain. Your ram honour is on the line. Add chips to the battle lane until one of you falls to your doom. Ready, set, GO-AT!

A storytelling card game where the cards can be interpreted differently based on its filter. Players gather around like a seance and read a Spirit’s Past, Present, and Future from a deck of custom tarot-inspired cards. The spirit helps them navigate the story by providing filters and items.

A competitive tile-placement tabletop game inspired by California’s superblooms, the sudden seasonal wildflowers that pull butterflies from miles around. Players are the butterflies. Predict which plants will flourish, place flowers to harness their powers, and hope the bloom favours you over your neighbours.
You can find other projects on my itch.io